Three Kingdoms (Mobile)
Building an Empire, One Base at a Time

Company: Game Factory
Timeline: Oct 2020 – Sep 2021
Client: Three Kingdoms
Market: Taiwan
Status: Completed
Summary
Three Kingdoms is a mobile strategy game built in Unity, where players grow a base and build out an empire set in the Three Kingdoms era. This was my first project at Game Factory, before I moved on to Unlight. I was responsible for rigging 3D characters supplied by the art team using Adobe Mixamo, then programming their in-game actions in C#. I also built out game UI screens and UI animations, all in C# within Unity.
What I Worked On
- Rigged 3D characters supplied by the art team using Adobe Mixamo for use in Unity.
- Programmed character action systems (movement, combat, abilities) in C#.
- Built game UI screens and UI animations in C# within Unity.
- Contributed core gameplay programming to a mobile strategy / empire-building title.